Thursday 13 May 2010

.ma to .mb error

Ok well i was working on a shot today when it suddenly crashed, i was able to reopen it as a .ma file, i started doing all the work i wanted on it, light linking, changing shaders etc. When i went to save i wanted to save it as a .mb and this error came up...

Error: File contains unknown nodes or data. To preserve this information, the current file type cannot be changed.

Bit anoying as i was worried if the render farm would understand .ma so i did some searching on the internet by putting this error into google and a cg forum came up so i looked at it and some guy called Richard said type in...

Is -type unknown;

this brings up a list of unkwown nodes and for some reason it was looking for renderMan so the way to do this is to type in...

'delete Is -type unknown';

this will deleate the unkown nodes and allow you to save as .mb

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