Wednesday, 7 April 2010

polisher 90% done

After Edgley finished modelling the various parts for the polisher i have started to texture them they need to be high quality textures as they will be seen up close. Today i have been making adjustments to the over all colour of the polisher as it was a bit dark. But, also the dial in the polisher, i looked at various images of car dials and other vehicles, which i got a bit carried away with.

I created a neon dial, this would be awesome if it was in the night but, the film isnt so it wont work and look a bit naff, it was created by having a glow map on the texture and a transparency map.






So, i then showed them the texure if it wasnt glowing and they were happy, but adjustments were needed to it, which i am currently working on.

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