However, of course i have done some work for both Splay and PO, for Splay i uv'ed the lamp and textured it i felt that it should relate to what Grigs did with the charactes, so i asked if i could use his pinstripe texture, which is very nice indeed. I tweaked it a lil added some brushes and texture to the lamp and Phil was pleased with the result! You dont really see it that much, but i felt that it should stil be treated like any other model, so it has a spec and normal map as well. I also decided to present it nicely.

Apart from that i modelled ages ago some props for Polished Off that i wasnt to sure if they were gona get used it looks like the fire extinquisher is, so i also uv'ed it and textured it, taking refrence from real life ones, i created a basic texture the image below also shows the changes the director and I felt needed to it, to make it amazing!

Monday just gone i was given the sink, which was uv'ed by Spence who did a gd job and had them on seperate shaders which makes my life easier. Over the past few days i have done many a tweak rendered out like 35 variations i think? But below shows the beginning, middle and the final outcome i have come to so far. I have also tested the mirrors reflection and it should work for the shot were Jed looks through the mirror, not sure if ed will but we will see what happens, my test was basically a sphere which was red.



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